Upcoming FPS game from Infinity Ward, Call of Duty: Ghosts has reportedly tweaked its lag compensation that was affecting its predecessor, Call of Duty: Black Ops 2.
Black Ops 2's multiplayer has been one of the problem prone areas for Infinity Ward said GamingBolt. But players are hoping that will change with its new title, Ghosts.
Drift0r, a YouTube user, revealed that Infinity Ward will be making improvements to its lag compensation for its new game. He spoke to Mark Rubin, executive producer at Infinity ward who said, that the coding for lag compensation will be similar to previous Call of Duty, however the company is working on it to make it better by tweaking it. He also said that there will not be any changes to the core mechanics, but there will be changes in the match making properties will be different.
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In the previous instalment, multiplayer players were matched with their others who were geographically closer, but it had its own flaws. IP or ISP's addresses do not always give the correct location, and hence do not always connect people who are at the closest physical place.
Lag compensation cannot be removed from the game as it becomes unplayable without it, said Drift0r.
Rubin said to tackle this issue the company will be using a new mapping technique for Ghosts where players are synced to the best host having good connection.
"For single player it's that cinematic, movie-like experience that's immersive and pinned on storytelling. It has those big moments, those summer blockbuster type trailers: the Call of Duty feel. Multiplayer has that fast, frantic addictive gameplay and that's something we wouldn't want to give up. It's what we do well. I want other studios to be doing something else, something new and fresh and cool that nobody's seen before, so I can play that while continuing to enjoy Call of Duty," said Rubin in an interview with The Guardian.
The game was also demoed in the US chat show - Late Night With Jimmy Fallon on 21 June 2013.
The game is the tenth instalment in Call of Duty series and it may also come to Wii U.
The game is scheduled to release on 5 November 2013 on PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
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